Pickleview

I want to talk a little bit about a side project that’s gleefully taken up most of my free time.

Over the weekend I attended iPhoneDevCamp, a gathering of web geeks from around the globe with one purpose: to create applications for iPhone.

I went into the event with little-to-no expectation of anything happening. It being my first BarCamp I didn’t know the atmosphere, how we would mingle, etc.

What happened that weekend was something I won’t forget for some time. It was a great feeling to walk through the Adobe Town Hall and see energy popping from 300 minds at once. You could feel the electricity as people discovered loopholes and solved riddles that had puzzled iPhone developers since its release.

My story was rather interesting. After a canceled flight and barely making the 6:00pm start time (United: Never Again), I was sticking with my usual schtick: talk to no one, avoid eye contact. Twenty minutes in, I suddenly realized the magnitude of the event and was determined to talk to someone– anyone.

It was then I spotted a couple of individuals at a corner table, mingling away. I took a chance, and introduced myself. Ryan and Seto were their names. A short while later, Estelle joined the small table, and we started brainstorming.

I’d been developing a small web app I dubbed LiveScore for a Dodgers’ fan forum that I run. It gave real-time updates of Dodger scores, as well as some vital stats of each game. On a whim I opened up the app and showed it to the group. The gang really took to it, and from that point brainstorming focused around LiveScore.

Minutes later, we had a prototype: A web app/mashup that would combine live game tracking with the ability to chat along with friends on Twitter.

And so, Pickleview was born.

In the span of 36 hours, we four furiously coded together the required bytes to get the app off the ground, and wrapped it around a native-looking UI. It was thrilling to say the least, if not completely overwhelming. I don’t believe I’ve ever coded so much in so short a time.

We had our small moment in the sun, making some top ten lists and being interviewed by the San Jose Mercury Press. But the real payoff was being able to release a very useful app for others to enjoy.

That, and comments that would make anyone jump for joy. Thanks again, Joe.

Since the camp, we’ve been working hard to improve our little app that could. We’ve added features such as play-by-play, visual cues on score, balls/strikes tracking, and lots and lots of bug fixes. I have to say I’m enjoying the ride. All for an app I’m proud to be a part of.

I should reiterate that neither I nor Ryan nor Seto nor Estelle had ever met each other before Friday. It was a great experience to be able to accomplish so much with virtual strangers. Pickleview, however, is quickly making us closer acquaintances.

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2 Comments

  1. roxanne
    July 21, 2007
    12:54 pm
     

    And it looks like it continues to get steam from some other sources as well, http://ajaxian.com/archives/iphone-update-pickleview-dojo-chat-iui-generation-and-more

  2. roxanne
    July 21, 2007
    12:56 pm
     

    oh, and i like the updated polished interface. Seems everytime, a game is on, there are updates to the screen! Just perfect.

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